BAH!

First of all i got nothing done during the weekend.

Secondly, i ran into some issue with the animation for the turtle object. My idea was to give the object two AnimatedSprites and switch between them as the turtle went under water. For some reason the code straight out didn’t work. so i ended up trying to find the issue all day. I could have thought of another way to make the animations but i felt like i had most of the code set and it felt unnecessary to erase it, also i was too stubborn to stop when i thought i was so close to solving it.

Tomorrow i’ll probably redo the code using the same code we used to make turtles go under water but with more frames. 

At least i got the frog’s animation working properly, both the jump and the direction. Feels like a small victory though.

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